I3T: Using Interactive Computer Graphics to Teach Geometric Transformations
Petr Felkel, Alejandra Magana, Michal Folta, Alexa Gabrielle Sears, Bedrich Benes
Incorporating Data Visualization Research in Introductory Programming Course: Case Studies
Sunghee Kim
Teaching Image-Processing Programming for Mobile Devices: A Software Development Perspective
Matthias Trapp, Sebastian Pasewaldt, Tobias Dürschmid, Amir Semmo, Jürgen Döllner
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GL-Socket: A CG Plugin-Based Framework for Teaching and Assessment
Carlos Andujar, Antonio Chica, Marta Fairén, Alvar Vinacua
Teaching Spatial Augmented Reality: a Practical Assignment for a Large Audience
Brett Ridel, Patrick Reuter, Nadine Couture
Turtle Fractals and Spirolaterals: Effective Assignments for Novice Graphics Programmers
Eike Falk Anderson
A Creative First Assignment in the Modern Graphics Pipeline
Elodie Fourquet, Lillian Pentecost
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On the Pedagogy of Teaching Introductory Computer Graphics without Rendering API
Minsi Chen, Zhijie Xu, Wayne Rippin
API-free or API-based Introductory CG Course?
Panel Discussion